Bombshells from the Financial Briefing

April 27 marked the date in which Nintendo shared their financial news with investors following the fiscal year ending March 31, 2016. During the briefing, however, we were finally made aware of some of the details regarding NX, officially.

For quite some time now, the rumor mills has run amok with leaks and reveals, and “confirmed” news; enough to suffocate the most casual observer. Nintendo finally shared a little information today, though, that answered some line ring questions, but also presented several new ones, as well.

A few key things to note from the briefing are the results and future plans for Nitendo’s mobile initiative, The Legend of Zelda game news, and of course, the Nintendo NX limited details. People have been clamoring for the inside track on this news for a while now, so it is good on the one hand that there is finally some information to hold onto as official verification, but the idea of concrete details has already invited the disappointed and quick-to-criticize crowd along for the ride.

cheodqbxeaqkm3aNintendo shared that Miitomo, the company’s first foray into the mobile app market, has delivered some highly encouraging numbers. There have been some promising results that are allowing Nintendo to realize their goals of expanding the reach of the or unique IP into the market even beyond their video game presence.

Along with these outstanding user numbers, Nintendo also has, to date, sparked more than 300 million conversations in Miitomo. In addition, users can insert their Mii characters into photos to create unique “Miifotos” that can be shared through various social media. As of now, more than 20 million Miifotos have been created. To celebrate Miitomo hitting 10 million users, Nintendo will run a special 10-day “Celebrating 10 Million Users!” promotion April 29-May 8.

In addition to the wonderful information given about Miitomo, we also learned that Nintendo will indeed be releasing two more mobile apps. These two apps will be game apps, as opposed to the communications/information app that Miitomo is. Of course, this information was already relayed previously, but it’s always good to have confirmation. The two apps that will be launching in the Fall of this year are Fire Emblem and Animal Crossing apps.

Nintendo plans to release both of these applications this fall. As for the former app, while making it more accessible in comparison to the Fire Emblem games for Nintendo’s dedicated gaming systems, Nintendo aims to offer the great value of a role-playing strategy game. Nintendo will design the latter game so that it will be connected with the world of Animal Crossing for dedicated gaming systems. By playing both Animal Crossing games, users will find increased enjoyment. Both of these are pure game applications.

Seeing their approach to these two apps,chdkvflu4aak7zi though both are games, will allow us to see how Nintendo is able to address seemingly opposing target audiences. From “core”-style gamers with Fire Emblem to “casual”-style gamers with Animal Crossing, we will be able to delight in their efforts, fairly soon.

Now, one of the most anticipated bits of information came in the form of a short statement, but within that statement lies a kernel of detail that is sure to spring forth countless discussions, speculation, and of course prognostication! Stay tuned for that.

As the first announcement of any NX information, Nintendo confirmed that NX is scheduled to launch in March 2017. NX will not make an appearance at the upcoming E3 video game trade show in Los Angeles in June and will be unveiled later this year.

After the NX bomb, we heard the first bit of information for quite some time about the newest installment in the long-awaited The Legend of Zelda. In addition to a “new” launch date, we also learned of the magnitude of its E3 presence, as well.

The latest installment in this classic franchise is scheduled to launch simultaneously for both Wii U and NX, and both versions of the game have been in development in tandem. Because developers need more time to polish the game, it will launch in 2017, but it will be the focus of Nintendo’s presence at E3.

Nintendo changes its approach to the show every year. This June, Nintendo will focus its attentions on the upcoming game in The Legend of Zelda franchise. The Wii U version of the game will be playable for the first time on the E3 show floor, and it will be the only playable game Nintendo presents at the show, in order to provide attendees a complete immersion. Additional information about Nintendo’s E3 plans will be announced in the future.

With this influx of news directly from Nintendo, we are fortunate to no longer have to speculate and guess about certain things. However, with these revelations, it somehow brings about seemingly more consternation from a vocal minority (who seems to be a majority, at times). Over the next few days, I will share my thoughts and predictions going forward and into E3. Today though, I will leave it at this: many people in this gaming community are in need of the skill of disciplining their disappointment. Far too often the act of allowing hype to rule their attitude is a best practice of the many. That’s a dangerous place to live. It causes people to go through emotional roller coasters that, frankly, are counter-productive. It seems strange to me, that when we take up the responsibility to be the bearers of new information to masses of people, we choose to be irresponsible in how we share it. I can appreciate differing views and even dissenting opinions, but it becomes irresponsible when we fly off the handle (so to speak) at every turn. Allow yourself to formulate sound thoughts using complete information, and it will certainly make for much less volatility in the delivery of information and the community. Think on it…

What were you able to glean from the information shared by Nintendo today? What are your thoughts on the success of Miitomo? What about the two new mobile apps coming in the Fall? Did you anticipate the NX launch being in March 2017, and what do you think about it?

As always, gaming is meant to be fun, so keep gaming!!


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StarFox Zero is Coming in Strong

Nintendo is getting set to launch the long-anticipated StarFox Zero this week, and in conjunction with that, there will be a special presentation. StarFox Zero: The Battle Begins is an animated short that will be shown off on this coming Wednesday, April, 20 at 6pm ET/3pm PT.

Following the animated short, there will be a Treehouse Live event showing off StarFox Zero and StarFox Guard. It has been a while since we last saw the Treehouse gang, and it will be exciting to see them, and to see more footage of this new game.

Of course, there are a select few individuals and content providers who have seen the entirety of the game and will be sharing their reviews after the embargo, but those of us who are eagerly waiting, will surely be in for a massive treat.

The above teaser trailer for the animated short is once again showing the power of Nintendo’s IP, and their potential impact in different media. The sudden appearance of StarFox Zero: The Battle Begins simply shows how well Nintendo utilizes the art and element of surprise. What is more impressive is the company continues to succeed quite effectively when they are able to deliver their news content, in their own way, and in their own time.

Will you be tuning in live to watch the short, an sticking around to see the Treehouse event? What do you anticipate seeing during the presentations? Do you think this is the precursor for a possible animated spin-off of the StarFox franchise? Let me know your feedback.

As always, gaming is meant to be fun, so keep gaming!!

New Nickelodeon-Themed Splatfest is Coming!

Nintendo has announced the newest Splatfest event for Splatoon, and it has another unique theme. The company has held sponsored Splatfests at various times in the game’s history, whether in Japan or other regions, and this time around they are doing it again.

The latest Splatfest event will be happening simultaneously between both North America and Europe. This will actually allow players to compete with/against players in multiple regions during the event.

The continued support for Splatoon is enormous, and partnering with Nickelodeon to host this latest Splatfest does a lot to reinvigorate the game as the game is wrapping up the final weeks of its first year on the market, and the Summer months approach quickly. It has been absolutely amazing to see how well Nintendo has handled Splatoon‘s launch, roll out, and support throughout. It only says that for future projects, whether Splatoon-related or not, their unique approach can remain a viable option.

Will you be participating in the newest Splatfest? Will you choose Team Spongebob or Team Patrick? How have you fared in any/all of the previous Splatfest events?

As always, gaming is meant to be fun, so keep gaming!!

Now That It’s Launched, What…

 On March 31, Nintendo finally launched their first smart device app, Miitomo. Since its initial announcement, Miitomo has been highly anticipated, and the speculation as to what it would be, and even all that it would usher in, was very high.

Bill Trinen addressed much of this in a recent interview, where he talked about several things including what is next for Nintendo’s mobile ventures, as well as the My Nintendo rewards program. One of the things that Mr. Trinen pointed out is the fact that the development team is seeing the release of Miitomo as “an initial release”, meaning they have further plans for updating the app beyond its current form.

“They do have plans to continue to update. They’ll probably start by looking at how people are playing with Miitomo and how they’re interacting with it. But I think they’re looking at a couple of different ways that Miitomo will grow over time.”

“Certainly some of the updates are the addition of new outfits or new versions of the Miitomo drop mini-game, which you play using game tickets. You can even see, on the simpler side, updates to the questions you’re asked. But I also think they’re going to be looking longer term at the opportunity to do bigger updates that might add in new features and expand the experience.”

Quite obviously, this is welcome news for anyone who has had the opportunity to tinker around with the new app. Many users have already expressed its addictive nature.

Mr. Trinen also shared a few details about the development team behind Miitomo, and though he would not divulge much, he did share who led the team that brought us Miitomo.

(Though) Nintendo didn’t want to go into specific details about development, Trinen told us the project was headed up (by) a core group of Nintendo’s Tomodachi Life team under the supervision of Yoshio Sakamoto, one of several key developers who worked on the critically acclaimed Super Metroid for the SNES.

Top-tier developers working on Nintendo’s first smart device app, says to me that Nintendo is indeed ensuring their true polish and quality are all over this title. It is just refreshing to know that as they stated before, the development of their mobile apps would be solely in the good hands of their internal teams.

 Mr. Trinen then went on to give more details on My Nintendo, the company’s new rewards program that also launched globally on March 31. He shared some initial limits as well as some current features.

“Initially, the focus is going to be on digital,” Trinen says, “but we do have a lot of ideas for what roll out down the road for packaged goods or real world interactions. I think we’ll continue to look at My Nintendo and how we can grow that as a rewards program, so that it really is trying to encompass all the different touch points of how people come into contact with Nintendo products.”

(Y)ou can earn three types of coins that count towards future discounts on digital software. You can earn Miitomo-themed Platinum Coins by completing daily mission, like listening to your 10 of friend’s responses or linking Miitomo to social media services like Twitter/ Facebook. You can earn regular Platinum coins by completing more general missions, like signing into the company’s digital eShop once a week. Finally, Gold coins are earned by purchasing digital software.

These features allow fans the opportunity to interact with the company on an all-new level. Giving us a fun way to continue to stay engaged with Nintendo even without booting up our consoles, and even while doing so.

And finally, Bill Trinen remarked on the future plans of Nintendo’s mobile initiative, with the remaining titles that were promised in the beginning. Of course there was only so much that he could share, but what he did share was fantastic.

“I can’t go into a whole lot of detail other than to say Miitomo is one type of experience,” he says “and it is much more of a communication app than it is a game. As we get into the other apps, you’ll start to see some experiences that will feel more like, ‘Oh, this is more what I was thinking of as a Nintendo gameplay type of experience.’ I think what’s key is what we’re doing on mobile is still going to feel distinct and separate from what we do on our dedicated game devices.

Trinen confirmed that the company’s initial plans have not changed and any of the company’s character IPs are on the table for smartphone development. He says the company sees the mobile space as a key area where Nintendo can reach a large audience that doesn’t own a 3DS or a Wii U. Their goal is to find a way to get that audience to come into contact with Nintendo’s stable of characters and products.

So hopefully, by sharing this, people will finally understand when Nintendo said that Miitomo would be a smart device communications app, and not so much a game. It will be interesting to see what the company has in store going forward, but for now, let’s all enjoy Miitomo and all its glory!

Also of note, since its release on March 31, Miitomo has racked up quite some download tally. As of just days after its release outside of Japan, Miitomo has seen downloads of more than 3 million globally.

Have you been enjoying Miitomo on your smart device over this past week or so? What are your favorite features, so far? Have you continued to play around with the app daily? What level have you ranked your Mii to, so far?

As always, gaming is meat to be fun, so keep gaming!!


 

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They Pull You Back In…

Nintendo has announced an all-new Splatoon update and the arrival of several new weapons. It has been quite some time since the “final” updates, weapons, maps and gear arrived in Splatoon, but shortly after their release, the game’s developers and producers hinted at the possibility of more additional content.

When Splatoon was released nearly one year ago, the promise of added content was merely a collection of words, but beyond that, many vocal fans felt that the company would not be able to deliver well enough on that promise to justify the game’s release at the time. Nintendo did, however, deliver tremendously on that promise, even to the point of some admitting that they never expected this much content for the game. Now, the developers are bringing even more to the table.

Several of the weapons that will become available on the 12th have been highlighted, so here are a few of their details.

These new weapons are sure to once again bring many players back to the splatting fields of Splatoon to test their skills. It will be interesting to see how well these new weapons will be received by players, old and new, alike.

Do you plan on testing the new weapons when they become available on April 12th? Have you been playing Splatoon lately? you excited about the new weapons support coming to the game?

As always, gaming is meant to be fun, so keep gaming!!