Last Wednesday’s Nintendo Direct gave Nintendo fans a brand new glimpse into the world of Splatoon 2, as we were treated to loads of great information. Over the past few weeks, we have been getting more and more details about the newest iteration in the Splatoon franchise, and the Nintendo Direct offered up even more.
The Direct came with the introduction of the newest mode in the franchise, Salmon Run. This new mode is an online multiplayer (for 4 teammates) mode akin to a “horde mode”. Salmon Run looks like a lot of fun, and I am really looking forward to spending a lot of time with it and any other new aspects of Splatoon 2.
There was also the newly announced amiibo compatibility that will be a part of Splatoon 2. Along with new abilities, Nintendo announced the arrival of three more franchise amiibo, bringing the total number of amiibo that will be compatible with Splatoon 2 to eight (Phase 1 Inkling Boy/Girl, Inkling Squid, Callie, Marie, and now Phase 2 Inkling Boy/Girl, and Inkling Squid).
The first game arrived, and it was a very successful “experiment” by the company, taking a chance on a new idea, brought to life by a younger team who were allowed to create a fantastic gaming experience. Now, we will see what experience, and two years of creative thinking will afford Nintendo Switch owners the opportunity to experience.
During the latter portion of the life of the Wii U, Nintendo was forced to rely on their ingenuity and desire to succeed. That response by the company is why, by many accounts, you should never “count out Nintendo”. When most people have predicted their demise over and over again, they continually surprise people with their resiliency. Having the ability to thrive at the very time that many don’t expect you to survive is the mark of excellence. The Splatoon franchise was born out of that time, just like many other times in the company’s history. My advice…stay tuned!
As always, gaming is meant to be fun, so keep gaming!!