Splatoon 2 Tweaks the Rules for Ranked Battles

If it has not been apparent before now, it should be coming clearer daily that the name of the game is competition. The Splatoon franchise is all about competition and that competition has levels. The main mode of competition is and has always been Turf War, in which the objective is to ink more turf than your opponent within the given time limit. The additional modes are found inside Ranked Battles, and that’s where the competition really heats up.

The new game coming to the franchise, Splatoon 2, will feature a few new changes to the Ranked Battle modes, and Nintendo was excited to share them with us. The first thing to not of course is the fact that the three modes we’ve grown so used to playing in Splatoon will be returning for the newest game on the Nintendo Switch. The adjustments that have been made to each of these modes is shown here, from the company’s Spaltoon Tumblr page.

In addition to the above information, Nintendo of America has also shared what may be a new segment on their YouTube channel, Splat Chat which features several Treehouse employees discussing these changes. Here’s hoping they continue with this on other aspects of the game, as well.

Nintendo is doing an incredible job of making fans aware of the things that they have in the works right now, and that is such a refreshing thing because it eliminates quite a bit of the “guessing” that people tend to do when it comes to the company’s intentions. It puts much more focus on the phenomenal content that they have on offer, instead.

What do you like most about these new adjustments in Splatoon 2? Were you a primarily Ranked Battles player in the original game? Which is your favorite mode?

As always, gaming is meant to be fun, so keep gaming!!


New Splatoon 2 Details Are Emerging

As Nintendo continues to ramp up the promotion for new and upcoming titles for the Nintendo Switch, it seems that every day presents some new bit of information. Splatoon 2, which is scheduled to release globally in July, is no exception to the release of new details, either.

In the first update, we learn a little more about the Octarian army and some of their weaponry.

The second update shares with us who appears to be a new boss character in Octo Samurai.

The continual updates and release of details about the upcoming Splatoon 2 are wonderful and go a long way toward ensuring that fans have a full opportunity to learn as much as they possibly can about the game. When the first game launched on the Wii U 2 years ago, it was known that the franchise was brand new with a minimal team, only powered by what looked to be a very good idea. Bolstered by the surprising excitement around the newly announced game during an E3 presentation, the company prepared to launch a completely new franchise with a very small amount of backstory. Now, the foundation for the Splatoon franchise is set, and the backstory for Splatoon 2 is leading the way to launch, and I believe that will only serve to help the game to do well on the market, because I am very confident in the developers and their ability to deliver yet another incredible experience.

What do you like most about these new Splatoon 2 details? Are you a fan of the first game in the franchise? Are you excited about this game’s coming arrival, and will you be picking it up at launch?

As always, gaming is meant to be fun, so keep gaming!!

Just How Far-Reaching Can ARMS Be?

arms-logoDuring the recent Nintendo Direct, last week, Nintendo showed several new aspects of the new franchise, ARMS for the the Nintendo Switch, due to be released on June 16. This new franchise looks to be potentially a groundbreaking hit as a unique 3D fighter that seems to remind people of several different franchises that have held a lasting place in the gaming annals.

One of the most appealing aspects of ARMS is the unique characters, and all that they bring to the game. The interchangeable weapons sets, and how they are utilized by the characters individually will be very interesting to watch. I’m really excited to see how the full aesthetic comes together when the game comes even closer to release. Also knowing that this game is being developed by a veteran team makes it even more exciting to await.

So, as the game makes its way through the process of reveal, discovery, then release, many people have taken different approaches to their excitement or even anticipation. I always approach things with the understanding that everyone has their own personal prerogative when it comes to games. As far as what they like, don’t like, or are indifferent toward is/should be completely up to them. One person’s genuine excitement definitely should not be influenced by any other person. That’s why I believe it is okay for some people to wonder about new titles, but it’s not necessarily okay to adversely influence  anyone based on bias or personal preference.

When we were initially introduced to ARMS through a simple trailer, I was immediately intrigued by the game and saw the potential of yet another exciting franchise that could do what Splatoon did as a new Intellectual Property, thus expanding the company’s already solid portfolio of amazing IP. This game is certainly shaping up to be full of that Nintendo charm, and I am definitely looking forward to its release, and how well it is received when it is finally presented to the masses.

I was remarking a while back that much of the appeal of a lot of the brands of the past during the decades of the 80s and 90s was their connection to characters. Many of the most popular brands had “mascots” or characters that represented them, so recognition went much further than just a logo or a slogan. Those character sold  many items during those years. Characters were so powerful, they could actually cross-promote/endorse products without diminishing results. I point this out because the art of characters seems to be a lost form that could be making a comeback. I embrace that sentiment with a lot of hope, at least. And it appears that ARMS will rely on the strength of the new characters that will populate the game.

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The introduction of the new character, Min Min, marks the sixth official character so far, and each one of them has their own uniqueness. In fact, some enterprising fans noticed what appear to be 4 more unannounced characters, so it will be interesting to watch as they are introduced, along with potentially any others after that. Bottom line, Nintendo has yet another potentially explosive new game franchise on their hands, and I look forward to putting in some serious hours “gettin’ good”!

Which character is your favorite, so far? Will you look to master one main character or all of them? How excited are you about ARMS, at this point?

As always, gaming is meant to be fun, so keep gaming!!

Miitomo’s New BIG Update is Now Live!

On Wednesday evening, November 9, 2016, Nintendo released the big new update for their very first smartphone app, Miitomo, Version 2.0.1. The very large update was downloadable around 9pm ET around the same time the servers were being maintenanced, so some users may have experienced some delays in gaming access, but it is definitely available now.

The new update has 5 all-new features, plus more, so check them out below:

 1. Send messages to other Mii characters!

You will now be able to exchange direct messages with your friends using Miis as messengers. You will also be able to set the expression of the Mii you send.

2. Customize your room with floor and wallpaper options you can get by playing Miitomo Drop!

That’s not all! You’ll also be able to create posters from images saved on your device, and hang them on your walls. Note: You will have to purchase poster spots to use this feature.

3. Show off your outfits on Style Central!

Share your outfits with the world, and give hearts to your favorites. You will also be able to try on and get the outfits you like best!

4. Read answers from all over the world on Answer Central!

Answer the featured question, or read other people’s answers. You will also be able to give hearts and post comments on answers.

5. Create Sidekick Mii characters!

Do you have a favorite celebrity or video game character? Why not recreate them as a Sidekick Mii? They’ll even get their own room. You’ll also be able to send messages to your friends and post to Style Central using your Sidekick Miis.

Miitomo 2.0 is even easier to use:

• An easy-to-read answer timeline

A new timeline feature allows you to see your friends’ latest answers without the need to speak to other Mii characters. You will also be able to see your friends’ customized rooms.

• Reduced app size

By changing the way the app saves data, the app now takes up less space on your device.

As you can see, there are a lot of new features to bring many people back to the app for extended fun. I know there were a lot of people who started out playing with the app but for their own reasons dwindled away from it, but these new features are very interesting and easily could reinvigorate a good number of old users, and maybe even bring in a lot more along the way. All of this, while continuing to extend the Nintendo ecosystem to bring more smiles to the faces of the people they come in contact with. Check it out if you haven’t already, and let me know how you like the changes. And if you have never tried Miitomo, let me know how you enjoy it.

As always, gaming is meant to be fun, so keep gaming!!


This is It…Nintendo Finally Let’s Us See the Nintendo Switch!

So there we have it, the Nintendo NX is no longer the moniker to remember for Nintendo’s next home gaming system. The Nintendo Switch is the new way to play! Now, the speculation can conclude, and we can get into the business of real deal facts, and genuine excitement!

All of these months of anticipation, speculation, and even frustration culminated in a 3:37 minute video reveal of the Nintendo Switch that absolutely delivered. Nintendo unveiled their new console and it appears that most (if not all) of the predictions/rumors that some outlets  were sharing were, in fact, accurate, yet the reveal video was still highly gratifying and satisfying. Just over 24 hours prior to my writing this, many people were finding it difficult to believe that Nintendo’s wait for transparency was anything more than detrimental at this point. However, last night the internet went crazy over the confirmed revelation of the long-awaited Nintendo (NX) Switch! The timing has been questioned by many, but the truth is, Nintendo has allowed the community to sufficiently generate enough (and to some, exhaustive) hype about the NX, and now we can revel in the incredible new Nintendo Switch.

By now, you may have already see the video, but it is provided here for your viewing pleasure, again, and if you haven’t seen it yet, enjoy!

As, you may have noticed in the trailer, there are a lot of new and exciting things to glean, and I will be going into more details in the next (and subsequent) post. For now, the Nintendo Switch is the new piece of hardware that we can truly get behind, and be excited for its release.

In my opinion, Nintendo did an amazing job of relaying the simplicity of what the Nintendo Switch is, its functionality, how fun it is to play, and the many different control options…all without a single word needing to be spoken until the end when a simple voice says, “Nintendo Switch!” I am flat-out excited about this new console, and the more I look at it, the more excited I become. I do anticipate watching that video repeatedly over the next several days and weeks…and I don’t expect to tire of it any time soon. For now, though, I will leave you with your thoughts.

What did you like best about the Nintendo Switch reveal video? Is it what you want in your next Nintendo console? Do you think Nintendo relayed their message well enough to the masses to truly understand what this console is/will be?

As always, gaming is meant to be fun, so keep gaming!!

Nintendo is Minding Their Own Business

So, apparently Nintendo is ready to begin divulging information with a steady frequency now. The latest comes on the heels of Nintendo’s global President, Tatsumi Kimishima, sharing several news items recently during an interview. Now, we are learning of even more plans from Nintendo.

Dr. Serkan Toto has shared some advanced information that is due to become effective within the company’s Articles of Incorporation.


These new businesses for Nintendo are truly set to create a major footprint for the company outside of strictly consoles and games. The Quality of Life platform that has been talked about a little in the past, would appear to fall within the medical and health devices business that is mentioned. It would also appear that under the umbrella of managing/investing in “eating establishments” would likely fall under the much-anticipated Universal Studios agreement. Of course, there would be much more expected in the theme parks than restaurants.

“Computer software” is pretty curious as it could lead some to conclude that means something along the lines of Nintendo “going third party” somehow. I would look at that in a slightly different manner, though. Instead of seeing “games” in that scenario, I see something more along the lines of learning/teaching software, similar to the Brain Age series of games for DS. Also, look to the “app” that was employed on the Nintendo 3DS that was used at The Louvre in Paris.

In any event, I look forward to hearing more on these new businesses with the next Investor Briefing/Q&A. Nintendo, having recently announced the selling of the majority of their ownership stake in the Seattle Mariners, is certainly looking to strengthen their financial base by capitalizing on their standing assets. Exciting times ahead!

always, gaming is meant to be fun, so keep gaming!!