Nintendo Presents the Nintendo Switch to the World

Thursday evening, January 12, Nintendo streamed their Nintendo Switch Presentation, which finally took the cover off the next dedicated home console, and that presentation was overflowing with information. Finally able to move away from rumors and conjecture, we can now see exactly what the console is able to do, as well as quite a few games that will be coming to the system. I do plan to go more in-depth on my thoughts and impressions regarding the overall unveiling, which includes the Nintendo Switch Presentation and the Treehouse Live event, but for now, we will simply take a look at what was actually shown during the presentation.

Right away the company answered two of the most burning questions regarding the console, and that was price and launch date. The Nintendo Switch will be launching on March 3, 2017 globally and the price (for North America) will be $299.99.

The system will include the main console, Joy-Con (L) and Joy-Con (R) controllers, a Joy-Con grip (to which two Joy-Con are attached and used as one controller), a set of Joy-Con wrist straps, a Nintendo Switch dock (which holds the main console and connects it to a TV), an HDMI cable and an AC adapter. Two stylish versions of the system will be released: a version with a set of gray Joy-Con, and a version with one neon blue and one neon red Joy-Con. Both versions will be the same price.

As we learned back in October when Nintendo revealed the console through a 3:30 trailer, the heart of the console is the tablet that can actually be taken on-the-go. Now, we have confirmation that the tablet is indeed a 6.2-inch screen, with 720p resolution, displaying beautiful images for amazing game play.

Nintendo Switch is a breakthrough home video game system. It not only connects to a TV at home, but it also instantly transforms into an on-the-go handheld using its 6.2-inch screen. For the first time, players can enjoy a full home-console experience anytime, anywhere. The screen includes capacitive multi-touch capabilities for compatible games. Battery life can last for more than six hours, but will vary depending on the software and usage conditions. For example, The Legend of Zelda: Breath of the Wild can be played for roughly three hours on a single charge. While away from home, Nintendo Switch can be charged by plugging the AC adapter into the console’s USB Type-C connector.

What seemed to be inconsequential accessories to the Nintendo Switch gaming experience to some, however, turned out to be the hidden pieces to the puzzle that many people expected to find out from Nintendo. The removable controllers on either side of the console when in portable mode, the Joy-Con, are the keys to several hidden features and surprises.

The versatile Joy-Con offer multiple surprising new ways for players to have fun. Two Joy-Con can be used independently in each hand, or together as one game controller when attached to the Joy-Con grip. They can also attach to the main console for use in handheld mode, or be shared with friends to enjoy two-player action in supported games. Each Joy-Con has a full set of buttons and can act as a standalone controller, and each includes an accelerometer and gyro-sensor, making independent left and right motion control possible.

Nintendo Switch also contains a number of built-in features that make it more interactive. The left Joy-Con has a Capture Button that players can press to take instant screenshots of gameplay to share with friends on social media. The right Joy-Con includes an NFC touchpoint for interaction with amiibo figures, as well as an IR Motion Camera that can detect the distance, shape and motion of nearby objects in specially designed games. For example, it can tell how far away a player’s hand is, and even if the hand is forming a rock, paper or scissors shape. Both Joy-Con include advanced HD Rumble, which can provide compatible games with subtle vibrations that are much more realistic than before. The effect is so detailed that a player could, for example, feel the sensation of individual ice cubes colliding inside a glass when shaking a Joy-Con. With HD Rumble players can experience a level of realism not possible through sights and sounds alone.

It is incredible finally getting to see the next step in Nintendo evolution, as the Nintendo Switch marks a new phase in the company’s life cycle. With so many different initiatives and projects being implemented by the company, making sure the Nintendo Switch gets off to a glorious start. Among those changes, Nintendo has also been working to improve their online experience with the Nintendo Switch, as well.

Nintendo Switch makes it easy for players to stay connected. Up to eight systems can be connected for local wireless play. The player can place the system upright anywhere by using the built-in stand, then easily share Joy-Con for multiplayer fun away from the TV. The system will support online Wi-Fi multiplayer gaming. Nintendo also unveiled a new online subscription service that will begin with a free trial at launch. The service includes a smart-device application available in Summer 2017 that will let users invite friends to play online, set play appointments and chat with one another as they play compatible games. The fully featured paid service will be available in the fall.

Nintendo has taken a unique approach to Parental Controls with their new system, as well. It appears they are fully embracing the use of mobile app integration. Along with the Parental Controls, their online features will be similarly using a mobile app, too.

Take a look at the breakdown of the company’s new online services available with the Nintendo Switch.


A good majority of my impressions were made by the software that was shown off. It will be amazing to dive even further into the new games that will soon be available. I look forward to getting into the games that were shown (and not shown), so be on the lookout for that post soon. For now, I will leave this post on this note: Nintendo has finally given us the details we have wanted to know ever since late President of Nintendo, Satoru Iwata, shared the fact that Nintendo was indeed hard at work creating their next dedicated gaming system, code-named “NX”. Now, the Nintendo Switch is about a month and a half away from launch, and the excitement is real! Some of the most amazing gaming experiences are only weeks away from mass existence, and the time cannot pass quickly enough, before it’s time to play.

How excited are you to experience the Nintendo Switch? Will you be pre-ordering the system? What did you like best about the Nintendo Switch Presentation?

As always, gaming is meant to be fun, so keep gaming!!



Nintendo Announces the Nintendo Switch Presentation

Shortly after Nintendo revealed their newest home gaming system , the Nintendo Switch, they notified us that no additional information was going to be shared until 2017. Many people wondered if that meant January or February for more details. I always assumed that to mean fairly early in January to give the most time for promotion prior to release in March (also likely the second or third week in the month–my prediction).

Now, however, we know that Nintendo has scheduled their Nintendo Switch Presentation for a live stream blowout on January 12, 2017.

Following the reveal and subsequent information regarding additional details, a lot of people felt it was a mistake to not give more right away. Questions about whether the company should “strike while the iron was hot” were swirling. There were others who immediately hoped that Nintendo would not give any more details until January, allowing the reveal trailer to stand on its own for a while.

It looks like Nintendo had the exact same idea, as now we will begin to get a deluge of details, events, and more starting on January 12. In addition to the live stream presentation which will take place at Tokyo Big Sight on the 12th, there will also be live hands-on events for media and analysts taking place at the Tokyo Big Sight on the 13th and 14th (13th-15th Tokyo time). There will also be events held in the US and Europe at times around there, as well. Currently the exact times have not been announced, but I do expect to get more on that as we get closer to the event. Nintendo has also made it known that the event is open to the public, so anyone who can make it to Tokyo on these dates can be among the first to actually get hands-on with the brand new Nintendo Switch!

This three-day event is absolutely how I envisioned the reveal of the “NX” to be, and the initial reveal trailer is all bonus, in my opinion. What I am most excited about is the fact that the company is showing how dedicated they are to giving the Nintendo Switch an amazing launch and are committed to giving it an incredible launch library.

What do you expect we will see along the lines of additional “secrets” regarding the Nintendo Switch features? What games do you hope to see from the launch lineup? Will you try to make it to witness the event live?

As always, gaming is meant to be fun, so keep gaming!!


Development Has Not Been Taken Lightly!

Since Nintendo revealed their next home gaming system, now known by its proper name, the Nintendo Switch, we’ve learned that they have no intention of giving any more details about the console until 2017. That means, information that we don’t know, at least definitively, will not be revealed nor will it be confirmed until January, at earliest. We have, however, gotten a little more detail on the system via Nvidia, and it’s quite enlightening.

Shortly after the reveal of the Nintendo Switch, Nvidia finally confirmed that they, indeed, are the processor chip manufacturer for the system. They also shared several other key pieces of information, as well. It appears the folks over at Nvidia are excited that the Nintendo Switch is the ONLY gaming device they are providing their chips for. Leading up to the reveal of the Nintendo Switch, the rumor mill swirled  ferociously especially around which chipset would power the console. Many people found themselves in differing camps, seemingly fighting it out over who was correct on which manufacturer would power the “NX”. Well, that has now finally come to an end, as we have gotten the answer. Of course, there are a few who are disturbed by that realization, but in the end, now is the time to discover the greatness in that partnership between Nintendo and Nvidia.

The first thing to know about the new Nintendo Switch home gaming system: it’s really fun to play. With great graphics, loads of game titles and incredible performance, the Nintendo Switch will provide people with many hours of engaging and interactive gaming entertainment.

Nintendo Switch is powered by the performance of the custom Tegra processor. The high-efficiency scalable processor includes an NVIDIA GPU based on the same architecture as the world’s top-performing GeForce gaming graphics cards.

You may remember that some early information coming out about the “NX” was that the console would be using “industry leading chips” and now it appears we know what that means. It really should come as no surprise though, that Nintendo is utilizing custom chips, anyway. They have always used custom chipsets for their hardware. Even when it has been based on existing chipsets, the final product was always something catered to the needs of their hardware.

It should also be noted that Nvidia shared a little more about the Nintendo Switch in their recent blog post. Quite obviously they are going to sound extremely optimistic about their partnership, but their involvement looks to go far beyond providing some silicon and solder for Nintendo to do what they will with it. They are providing much more with this investment, and the amount of work put into the creation of the Nintendo Switch.

The Nintendo Switch’s gaming experience is also supported by fully custom software, including a revamped physics engine, new libraries, advanced game tools and libraries. NVIDIA additionally created new gaming APIs to fully harness this performance. The newest API, NVN, was built specifically to bring lightweight, fast gaming to the masses.

Gameplay is further enhanced by hardware-accelerated video playback and custom software for audio effects and rendering.

We’ve optimized the full suite of hardware and software for gaming and mobile use cases. This includes custom operating system integration with the GPU to increase both performance and efficiency.

NVIDIA gaming technology is integrated into all aspects of the new Nintendo Switch home gaming system, which promises to deliver a great experience to gamers.

Sometimes I think too many people either underestimate Nintendo’s collective understanding of the industry that they have virtually pioneered, and sufficiently thrived in for the last 30+ years now, or they’re just overestimating their own grasp of it. Either way, that’s not a great place to dwell. Far too often we hear people overreact to this news, or that rumor, or even some confirmed move, only to find out how far off their assessment was of the situation. Meanwhile, Nintendo is continually working very hard to be the best at doing what they do best: make incredible experiences designed to elicit smiles from those whom they touch. The amount of work that has gone into the Nintendo Switch is mind-boggling!

But creating a device so fun required some serious engineering. The development encompassed 500 man-years of effort across every facet of creating a new gaming platform: algorithms, computer architecture, system design, system software, APIs, game engines and peripherals. They all had to be rethought and redesigned for Nintendo to deliver the best experience for gamers, whether they’re in the living room or on the move.

So essentially, those people who assume Nintendo kind of stumbled into the Nintendo Switch could not be more wrong. Nintendo and their development partners have put in some obscenely intensive hours to make what could possibly (and hopefully will) turn out to be their very best console ever, both critically and financially! Time will tell, but the most efficient approach for all of us fans/gamers would be to patiently wait for Nintendo to completely pull back the curtain on their new home gaming system.

So what are your thoughts on the additional, albeit limited, details of the Nintendo Switch? Of what has already been revealed, what are your favorite features of the console? What other features do you want to see as part of the system? How well do you anticipate the Nintendo Switch to do from all aspects?


So, What Did We Actually See?!

Thursday, October 20, 2016 will be remembered as the day that Nintendo revealed to the world their newest “home gaming system” known now by its proper name, the Nintendo Switch. It has really been a long time coming to get solid confirmed information directly from Nintendo about what has been known as the Nintendo NX since the late, great Satoru Iwata surprisingly shared that it was in development back in March 2015 when he announced the DeNA partnership. In the midst of all of that waiting (and silence), many fans took to employing their investigative, however sharp they may have been. That proved to be frustrating for many, and exhilarating for others.

nx_hardwareNow, we don’t have to rely on fake 3D model mock-ups, and with additional confirmations trickling in from developers and partners, we are finally entering the realm of the truth dwellers. My main hope is those who alienated themselves, or just felt it necessary to contentiously interact with certain others in the Nintendo fanbase and community, are able to get past all of that and embrace what we have. So what exactly is it that we have?

It turns out Nintendo showed us quite a bit in a short 3:37 minute video. On the surface, the new Nintendo Switch is simply a new “home gaming system” that can be taken on the go with a portable aspect, as well. Now, that concept was not a new one to any observers who have been keeping up with ANY of the rumors/leaks since March of last year. Now though, we have official confirmation, and seeing it in action is much more gratifying than reading someone’s speculation.

One thing that is evident, also, is that Nintendo is making sure that it’s known that the Nintendo Switch is first a home console. They made that point clear with their initial branding following the video announcement last Wednesday evening. The official Nintendo website was promoting for the Thursday morning reveal, and many noted the wording on the site that read, announcement“Watch the preview trailer for Nintendo’s next home gaming system.” In addition to that, though, Nintendo has also reiterated that sentiment.

While the Nintendo Switch is designed for play both in the home and on the go, Nintendo wants to be clear that it’s a home system first.

“Nintendo Switch is a home gaming system first and foremost,” the company told Polygon when asked if the system was going to impact the sale of the 3DS portable systems.

So, after seeing for certain what the concept is designed to do, we not only saw several different control options, but also saw a few snippets of gameplay, as well. Nintendo packed a lot into that short video, and it was done very well.

Gaming springs into action by removing detachable Joy-Con controllers from either side of Nintendo Switch. One player can use a Joy-Con controller in each hand; two players can each take one; or multiple Joy-Con can be employed by numerous people for a variety of gameplay options. They can easily click back into place or be slipped into a Joy-Con Grip accessory, mirroring a more traditional controller. Or, if preferred, the gamer can select an optional Nintendo Switch Pro Controller to use instead of the Joy-Con controllers. Furthermore, it is possible for numerous people to bring their Nintendo Switch systems together to enjoy local multiplayer face-to-face competition.

Today’s video incorporated short glimpses of representative gameplay to demonstrate the liberating nature of the Nintendo Switch home gaming system.

One of the most interesting things about today’s presentation is the amount of possibility that it presents with the system. Nintendo made a concerted effort to show people utilizing the console in the multifaceted ways that it can be. Whether playing in the living room at home, in the park, on a plane, at the basketball courts, or even in a large group competing in eSports, the Nintendo Switch allows gamers to play however they choose, without boundaries.

“Nintendo Switch allows gamers the freedom to play however they like,” said Reggie Fils-Aime, President and COO, Nintendo of America. “It gives game developers new abilities to bring their creative visions to life by opening up the concept of gaming without boundaries.”

Developers can design their games supporting a variety of play styles, which gives gamers the freedom to choose an experience that best suits them.

One of the major things that plagued the Nintendo’s most recent home console, the Wii U, was the lack of major 3rd party support for the system, long-term. The company has been aggressive in remedying that as best they can with the Nintendo Switch. Prior to reveal, that was a big “want” from many gamers and digital space influencers as the importance of having real support from developers and publishers outside of the company, and its key role in the ultimate success of the system. Immediately out of the gate, Nintendo has made it clear that they were serious about having the content necessary to bring gamers, old, new and uninitiated, to their new home gaming system. They provided a list of several devs/publishers to help gamers to know who they can anticipate.

• 505 Games • LEVEL-5 Inc.
• Activision Publishing, Inc. • Marvelous Inc.
• ARC SYSTEM WORKS Co., Ltd. • Maximum Games, LLC
• ATLUS CO., LTD. • Nippon Ichi Software, Inc.
• Audiokinetic Inc. • Parity Bit Inc.
• Autodesk, Inc. • PlatinumGames Inc.
• BANDAI NAMCO Entertainment Inc. • RAD Game Tools, Inc.
• Bethesda • RecoChoku Co., Ltd.
• CAPCOM CO., LTD. • SEGA Games Co., Ltd.
• Codemasters® • Silicon Studio Corporation
• CRI Middleware Co., Ltd. • Spike Chunsoft Co., Ltd.
• DeNA Co., Ltd. • SQUARE ENIX CO., LTD.
• Electronic Arts • Starbreeze Studios
• Epic Games Inc. • Take-Two Interactive Software, Inc.
• Firelight Technologies • Telltale Games
• FromSoftware, Inc. • THQ Nordic
• Frozenbyte • Tokyo RPG Factory Co., Ltd.
• GameTrust • TT Games


• Gungho Online Entertainment, Inc. • Ubitus Inc.
• HAMSTER Corporation • Unity Technologies, Inc.
• Havok • Warner Bros. Interactive Entertainment
• INTI CREATES CO., LTD. • Web Technology Corp
• Konami Digital Entertainment Co., Ltd.

nx_partnersSeveral other companies have since gotten into the fray, announcing their excitement of being partnered with Nintendo on the Nintendo Switch. A few of them are featured below:

So, there we have it! Nintendo pulled the curtain back for a few minutes to allow us to see the Nintendo Switch, and aside from any clarification articles that may come up here and there, we are not going to get any more official details until some time early 2017. That in all likelihood will be in January, shortly out of the holiday season and after the new year. I expect the information flow to be heavy in the last fiscal quarter 2016 (January, February and March 2017). And as the system is scheduled to release in March, whenever that is specifically, the heat will be on furiously with details and advertisement going constantly. I expect it to be a time where anyone who is paying any attention will indeed know exactly what the system is, and that they definitely want one!

Full game demonstrations, the list of launch window titles, as well as launch date, price, product configuration and related specifics, will be shown and announced prior to the March launch.

Which aspect of the Nintendo Switch appeals to you most? Which 3rd party supporting partner’s software do you think will be a game-changer? What else do you think we will find out about the system that was held back by Nintendo in this initial reveal? Will you be picking up this system at launch, shortly afterward, or quite some time afterward?

As always, gaming is meant to be fun, so keep gaming!!


Extra! Extra! Read All About It…Sort Of.

Alright, so that time of the year 2016 seems to be coming up on us rather quickly, as it seemed to have been taking forever, throughout the first 9-and-a-half months. Finally, we are coming up on the last quarterly report for the calendar year 2016 (which is the second quarter for Nintendo). And this time around, it seems that this will be an extremely important time period, as the announcement of Nintendo’s new and coming hardware is expected to be officially announced and revealed by the end of the Investor’s Briefing and Q&A next week.

Trusted Wall Street Journal reporter, Mr. Takashi Mochizuki, has written about his expectations for the Investor’s Briefing. In addition to the earnings report, the company is also expected to share their forecast projections, along with information regarding Pokémon Go, future Nintendo 3DS plans, Super Mario Run, and of course the Nintendo NX.

Mochizuki is reporting that Nintendo is expected to report both a net profit in earnings, as well as an operating profit!

The Kyoto-based company is expected to report a net profit of 18.5 billion yen ($178.5 million) and an operating profit of ¥3.2 billion yen, according to a median forecast of six analysts polled by data provider Quick. In the year-earlier quarter, Nintendo reported a profit of ¥3.2 billion and operating profit of ¥7.8 billion.

We are also expected to see more information regarding Pokémon Go and the Pokémon Go Plus accessory.

The second-quarter results will provide the first financial indications on the blockbuster smartphone app Pokémon Go. The game was developed by Nintendo affiliate Pokémon Co. and Niantic Inc., an Alphabet Inc. spinout in which Nintendo also invested. In July, Nintendo said it expected no major financial contribution from the game. Nintendo may also provide more fresh data, including sales of the game’s wearable device—Pokémon Go Plus—which Nintendo was in charge of making.

There may also be more on the Nintendo 3DS, as we are nearing the holiday season, and titles for the Wii U are no longer a viable financial topic for the company (aside from The Legend of Zelda: Breath of the Wild, which has already been slated for simultaneous release on the NX, as well).

Nintendo is phasing out its flagship console Wii U to focus on the NX. As a result, its popular but aging hand-held 3DS game machine will be one of the company’s few weapons for the coming holiday season. Nintendo prepared many strong titles to boost sales of the 3DS, including a new Pokémon game, Super Mario Maker and Miitopia, which has been a bit of a mystery. Nintendo has promised to talk more about it by the end of the year.

Along with the above-mentioned topics, Nintendo is also expected to share information regarding the latest announced smartphone game, Super Mario Run.

Another partnership creation from its tie-up with smartphone game maker DeNA Co., Nintendo plans to release a Super Mario game for Apple Inc.’s iOS platform in December. Nintendo may announce additional information next week.

As more information is given, we will share it, regarding the NX, however, Takashi Mochizuki believes it is highly probable that we may not get any information this week, and it will all fall into next week, in and around the Investor Meeting. Emily Rogers, however, is adamantly expecting to there to be information given this week, as well as next week. Either way, the trees are rustling and the excitement is definitely building for whatever Nintendo is about to reveal to the public, finally!

Late night UPDATE:

So as we continue to get closer to knowing definitively what Nintendo is going to have for us, it’s time to switch our focus from rumors and speculation, to analysis and true anticipation. I am really excited to see what Nintendo has been cooking up in the lab, and I truly anticipate it to be fantastic! I have been a Nintendo fan since the earliest of their console days. When I first realized there would be a home console to play games like Super Mario Bros. that I had been playing in the arcades, I knew that the NES was exactly what I wanted when it was finally to be released, but until it was I read through the catalog I’d found it in, repeatedly. I imagined playing with the device for hours on-end, until it was released and I could do so, in reality. That is the type of excitement I get from Nintendo, and that is what I am getting from NX, now!

What do you think will be the most exciting (and unexpected) feature of NX for you? Do you plan to get it, no matter what, or do you plan to wait and see what it is, first? How long have you been a fan (or are you, yet) of Nintendo consoles?

As always, gaming is meant to be fun, so keep gaming!!


Stay Away From Pitfalls-Enjoy the Ride!

Ok, I think it’s finally time to break my self-imposed silence on the NX again. With the reveal seemingly imminent, I think it’s time to start talking about it, and that’s an exciting and even anxious feeling, actually. I haven’t been writing much lately as there has been not a whole lot that I have been compelled to finish writing about from Nintendo. Not that they have not been a bit more vocal as of late, but their 3DS Direct was pretty direct…no pun intended. My thoughts on it were not necessary, in my opinion. However, there are a lot of things around it that I would like to discuss, along with some other really interesting and exciting things leading into the new era of Nintendo that is just around the corner.

As has been discussed, ad nauseum, in likely every corner of the Nintendo community, Nintendo is on the verge of revealing their eagerly awaited new platform, codenamed NX, and along with that there have been a lot of “leaks” and rumors, speculation and opposing “camps”, fighting and even growing apathy. I’m sure I am not the only one who has heard fans making comments about not even being excited about the coming platform from Nintendo due to the silence from the company, the constant rumor mill churning, and the exhaustion from it all. Taking a healthy look at everything that is happening right now, is what I intend to do, and hence share it with you all. I look forward to expanding the discussion with you afterward.

Before we really dive into the NX, though, I want to touch on a few other things, first. The current gaming climate (for home consoles) in general seems to be a bit arrid at the moment. Personally seeing nothing much more than a single 1st-party title coming from Nintendo for the Wii U along with a few Nindie titles, the console is truly seeing the close of it’s Nintendo support. And despite most opinions, that really is unfortunate. For the time that it did have, the Wii U did have some incredible offerings for fans if they were open to them. As far as other platforms, a lot of what I have noticed lately is either fans having to wait on delayed software, or being pushed toward “upgraded” hardware a mere 3 years post-launch to play what appear to be the same experiences that can be had minus the upgrade.

For Nintendo fans, however, we are set for a whole lot of new things coming our way in the near and distant future. Many of you may remember Reggie Fils-Aime sharing that the company was in a transformational phase during last year’s E3 (2015) presentation. That process is currently what we are in the middle of, and if there’s one thing I will always remember about a process…it’s never pretty. In fact, a process is an ugly thing. Nothing nice about it, but the end-result is the overall determining factor in its worthiness.

So during this process, we are seeing the approach of the NX, along with the opening up of the company’s iconic IP for several different things, the mobile/smart phone initiative, the partnership with Universal Studios theme parks, anime and motion picture media, and quite likely other things that we are unaware of currently. There are a few of these things that have already rolled out, and many more to come. In my opinion, with patience, we are all going to be greatly surprised, as well as pleased with their efforts. One thing we have to remember about this whole thing is, Nintendo has said on several occasions what their intent is regarding their current actions, but so often it’s interesting seeing so many people get confused at each turn. With every move that Nintendo is making, there are those who just can’t understand what’s going on. They explained what their aim was with Miitomo, but people were confused. They explained that the subsequent apps were going to be games, but people seemed surprised when they reiterated it. They said they would be looking to drive eyes to their main line business of dedicated gaming hardware through IP recognition, and that would require them to appear in many different places they traditionally had not been. Seeing Nintendo characters on apparel, board games, card games, toy cars, and other places was foretold. Following the initial success of Miitomo, spokespeople for the company shared their willingness to allow any IP  to be fair game for future mobile games, but suddenly it became a shock that they would partner with Apple on a limited-exclusive iOS game in Super Mario Run which will also be on Android at a later time. Who is more recognized than Mario? And how better to get more people connected to Mario than through a unique experience that will eventually drive traffic to the new NX device which will indeed have an all-new Super Mario Bros. game waiting for our enjoyment!

So, beyond the roll-out of these incredible things for newcomers to enjoy, we Nintendo fans are mainly in a holding pattern until the company announces their new platform for us all to enjoy. That holding pattern seems to be bringing out the irrational in many among the fanbase, though. The amount of wild accusations, speculation, rumors, and even flat-out lies has been outrageous. From mocking up 3D-rendered controllers, to leaked specs upon specs; it has been crazy!

The thing about all of this fervor is it’s at such a high level right now, and that’s a great thing for so many reasons. Yet, at the same time, it’s potentially a pitfall, as well. The thing about it is, in order for it to be a pitfall, the people would have to make it so. See, I truly believe that there is a tendency among all fanbases to get overhyped about anything new. I’m not sure if that’s a new thing or not, but it seems as if it’s something that happens much more frequently in today’s society. Think about it this way; patience is a relatively foreign concept nowadays. In this “microwave society”, people want things done quickly and instantly. We are not fans of waiting for things to be done right, we just want them now. I mean look at how we consume a lot of programming these days. A lot of people simply binge-watch shows via Netflix, Hulu, Amazon Video, etc. And today’s gamers can be some of the worst offenders when it comes to this. Look at the hype that generates just before and immediately following E3 every single year. Gamers get worked up so much in anticipation for the show, and after the announcements, but somewhere along the way the realization sets in that these games are indeed quite some time away from release. Now, if fans of other gaming companies are anything like the fanbase I pay most attention to, Nintendo, then they, too, likely allow their euphoria to fade over time. The Law of Diminishing Intent sets in, and all of a sudden, the more the inevitable delays come, the less the people want them. That is what hype does to people…it slowly kills their desire, simply because by its very nature it cannot last. Like a sugar rush!

My suggestion for whomever is reading this, though, is to take care to pay close attention to the things that Nintendo has truly confirmed previously. Know that their ultimate goal is to succeed in their creative works, whether that be their hardware, software, or other ventures. As fans, a lot of times we may think we know exactly what we want, but many times we aren’t truly aware of what that is until it is actually presented to us. Many of the games and franchises that we revere were never on our radar until they were shown to us, and our gaming lives have been all the better for it. So, if you are eagerly awaiting the reveal of the NX like most everyone else, go about it in the best way for you. If steering clear of the leaks and rumors is what you need to do, then do just that. However, for those people who find it entertaining and fun, there is no need to condemn them for that. Just like different games appeal to different people for individual reasons, getting the information that they want, is their preference, as well. No need to get NX fatigue due to other people’s (over-)indulgence in information.

I am sorely anticipating the reveal and finally knowing what Nintendo is up to next, but I also am aware that the company has to make sure they do it the best way they are able to without hurting their current projects, and giving it the best possible chances for success, all the same.

Have you been a part of the group who cannot get enough, or have had enough? When do you think we will finally know everything we have been anticipating from Nintendo?

As always, gaming is meant to be fun, so keep gaming!!

Nintendo Has Begun to Talk About It…

Quite some time ago the late President of Nintendo, Satoru Iwata, announced that the company would be opening up licensing for their iconic IP to create movies again. Later, it was reiterated by the company’s current global President, Tatsumi Kimishima. Since these announcements, the speculation and wish-listing has grown to great heights.

Recently however, Kimishima-san gave an interview to a Japanese publication, and this subject was broached again. During the interview Kimishima-san addressed a few key things that are truly worth noting.

Because the interview was conducted and shared in Japanese, this post is relying on the translation of Dr. Serkan Toto as shared via Twitter, and the Google translations.

So, for the last couple days, news reports have been sharing this information, almost as if it’s completely new. We have known for some time that Nintendo would be licensing their IP for use in movies again. The new information that is here, however, points to ruling out certain aspects of what those media could look like. Kimishima-san pointed to the old Super Mario movie as a reason for the company to steer away from a live-action iteration of any of the properties. It appears the work has already begun on at least one movie and/or other forms of film.

cheodqbxeaqkm3aWhat is so interesting about a lot of the fervor generated by this news is the fact that a lot of what was shared was Kimishima-san reiterating what had already been shared. We already knew that NX was not set to be a “direct replacement” for either Wii U or 3DS. That was stated before. We knew that after Miitomo launched, the next titles were to be games, as had been shared several times. Just like we knew beforehand that Miitomo was simply a communication app, and not a “game”. It just seems strange how surprised so many people are when we “find out” things that we already knew.

Look forward to seeing the first new Nintendo IP-based movie within the next 2-3 years. I am sure we will have plenty of official news about that as time draws near. We’ll get trailers, and promos, and even more as the time comes, and for those of us who understand disciplining our disappointments, and not succumbing to hype will take each thing in stride, and hopefully immensely enjoy the finished products.

That can also be said of the coming dedicated gaming platform that we only know as the NX at the moment. As gamers, we should be much more savvy in digesting information. Be smarter about managing hype. As Nintendo fans, we have been subject to an onslaught of disparaging remarks, and negative attacks about and against us as gamers, Nintendo as a company, and just doom and gloom, in general. Now is the time to guard against the strange roller coaster of hype and disappointment that seems to befall so many these days. Hype videos, the rumor mill, and leaks seem to be the most popular videos on YouTube at the moment, and that tends to be a source of agitation for many people. They geek themselves up to an extreme level, and are somehow let down when their expectations are not met.

There is a lot of good that is packed in this information, even with the amount of repeated information. For one, it says that the company is relatively on-track toward their goals, but it also shows the company’s willingness to continue to create new avenues of sharing their IP, all for the purpose of expanding on their primary business–putting smiles on the faces of the people they come in contact with!

As always, gaming is meant to be fun, so keep gaming!!